Skip to main content
Sign In

College of Engineering and Applied Science

College of Engineering and Applied Sciences at UC Denver
 

Research

Computer Graphics


 

Overview

Have you ever wondered:

  • How do you display and interact with virtual objects in 3-D space?
  • How did they do those special effects on movies and latest computer games?
  • How can we better visualize things in medical applications?

The Department of Computer Science and Engineering’s computer graphics and scientific visualization research program features course work and projects to address these fundamental questions and other exciting interdisciplinary applications.

Current research topics include physically-based modeling, animation and interaction in virtual environments for medical and bioinformatics applications.

Projects

Current research topics in computer graphics and scientific visualization include physically-based modeling, animation and interaction in virtual environments for medical and bioinformatics applications.

One of our latest projects, "Virtual Reality Assessment of Visuospatial Disorientation in Alzheimer's," was supported by the Alzheimer's Association.

The complete list of previous and current research projects funded by NSF, NIH, SGI, Microsoft, CASI and CIT can be found on the Graphics Lab Web site.

Laboratory

The Computer Graphics Laboratory in the Department of Computer Science and Engineering at the University of Colorado Denver is an interdisciplinary research center dedicated to the development of interactive computer graphics and scientific visualization techniques under the leadership of Dr. Min Choi. Current research topics include physically-based modeling, animation and interaction invirtual environments for medical and bioinformatics applications.

For more information, visit the Computer Graphics Laboratory Web site.

Faculty Information

Min-Hyung Choi, PhD

Associate Professor, Computer Science and Engineering

Office: North Classroom, room 2404-C3
E-mail: min.choi@ucdenver.edu
Phone: 303-556-8425
Fax: 303-556-8369
Website: http://carbon.ucdenver.edu/~mchoi/
University of Colorado Denver
Campus Box 109
PO Box 173364
Denver, CO 80217

Prof. Choi received his MS and PhD from University of Iowa in 1996 and 1999 respectively. He joined the Department of Computer Science and Engineering at the University of Colorado Denver in 1999.

His research interests are in computer graphics, scientific visualization and human computer interaction with an emphasis on physically-based modeling and simulation for medical and bioinformatics applications.

Currently he is the director of the Computer Graphics and Virtual Environments Laboratory and an associate of the Center for Computational Biology. He is a core program faculty of UC Denver bioinformatics and also an affiliated associate professor of electrical and computer engineering at University of Colorado at Boulder.

In 2003, he received the NSF CAREER Award from the National Science Foundation, and he received the 2006 Excellence in Research and Creative Activities Award from the University of Colorado Denver.

He also actively participates in student mentoring and advising through the university’s Annual Research and Creative Activities Symposium.

Related Courses

CSCI 4565/5565 Introduction to Computer Graphics

To develop understanding of and gain experience with the basic techniques of interactive computer graphics. There will be substantial emphasis on 3D graphics and on developing proficiency in OpenGL graphics programming.

CSCI 5585 Advanced Computer Graphics

In-depth study of active research topics in computer graphics. Topics include advanced rendering (radiosity, global illumination, BRDF, etc.) and geometric modeling (advanced curved surface modeling, level of detail, sub-division surfaces, etc.).

CSCI 5801 Computer Animation

State-of-the-art techniques for computer animation with an emphasis on the 3D graphics and physically-based simulation. Topics include fundamental 3D graphics, modeling, kinematics, rigging and dynamics.

CSCI 4920 Computer Game Design and Programming

This course will focus on a practical, example-driven approach to learning the unique art of 3D game development. Topics will include graphics game engines, textures, shader programming, GPU, modeling, sound effect and techniques for user interface.